Elevator Dreams (2006, Midway) (Nintendo DS)
How exciting! Time to look through all the Famicom cartridge art designed by cool people and displayed at METEOR in Tokyo. There’s no Tiny Cartridge project this year, but there are carts by lots of cool people! Above are carts by Lord Toon, VAGABOND, John-Charles Holmes, Daruma Studio X Game & Graphics, and Matthew Kenyon.
I’m sure we’ll highlight more cool carts as we have time to take in this exhibit! And of course don’t miss Cory Schmitz’s cart, already posted.
BUY Famicom stuff, upcoming games
みんなのバルーンファイト (Minna no/Everyone’s Balloon Fight), Developed by Hal Laboratory and published by Nintendo in 1990.
Sort of a special edition version designed for multiplayer. If you have a multitap you could play four-player Balloon Fight!
More photos of the Minna no Balloon Fight packaging and etc. here!
Happy splatfest! I played a bunch of Splatoon 2 today while also watching a stream of Battle Brothers. So here’s a mashup of those. Please enjoy tactical squid com-splat.
I’ve been enjoying Splatoon a whole lot. The core loop of ‘battle -> get cash -> buy clothes -> repeat’ is very enticing! I love a good dress-up game. I’ve only just started to dip my toes into Salmon Run, as my interest in the Turf War starts to wane (splatfests aside). I had very little interest in ranked until recently– I got really into ARMS’s ranked mode for a couple weeks, which has rekindled my interest in it for Splatoon.
Battle Brothers’ tactical-minis fighting seems pretty neat! Unfortunate that the writing seems to be on that low-fantasy “it’s not realistic if women have agency” bullshit. All in all I’m happy to watch streams of it rather than play it myself.
As an aside– I think a splatoon tactics game could be really cool, although I don’t know that battle brothers’ approach is *quite* the right fit. Battle brothers is really focused on formations (as far as I’ve seen) while Splatoon has a big focus on using your colored turf to increase your mobility (swimmin’ as a squid, super jumps)
Blue Notes (2017) Printed digital label on Nintendo Famicom cartridge
Original cartridge design created for the My Famicase Exhibition 2017 held at METEOR in Tokyo, Japan.
Let's talk about Mario Nights, what was once just a blurb in an unassuming Creepypasta, brought to life in an obscure analog horror video, as we talk about everything that fascinates me about it, and everything about it that disappoints me to no end.
Learned about this video through @transistor-rhythm-909, who pointed out that this very blog gets briefly featured in the intro!
Elsewhere: Labyrinth of Cemetery (Famicom, 2013) This is an eerie land known only as Elsewhere. Can you help Muscadine escape the Great Graveyard or will she become its newest resident? Six stages of platforming action and exploration.
My entry for the 2013 My Famicase Exhibition! (link goes to the 2012 show) I’ve been wanting to get into Famicase for years so this is a minor dream come true for me!
Tumblr won’t upload the longer gif with more “gameplay footage”—please do check it out HERE at my main art blog (along with some more photos of the game).
If I could make whatever I wanted (independent of my programming/modeling ability).
A collection of epistolary fiction about video games that don't exist
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