Added background for entry field errors. Also name entry field has become taller and now they can accommodate the letters j, g, q, y (yes now you can tell q from g 馃コ)
And now entry field don't disappear in release bundles (yes this problem wasn't only on Android)
This is interim-2 and i'll post it in my discord server within the next hour
Unfortunately, I'm not much of a painter 馃様
Last picture this year. Happy holidays, guys!
Working on the settings menu
It's so fine to see somebody playing my game. Thank you very much 鉂わ笍. You found some bugs that i and testers don't notice (that's why i rescheduled the update)
I played @navadev's game with my friend cooper. This game was actually really fun and I'll probably play it again tomorrow.
Added sounds. If you attack a non-empty cell, the alarm will sound in addition to the attack sound.
I've created the construction menu. But it has a lot of bugs yet. I've also added fps and mem statistics.
I released funlutab 2.2. Added max, min, reverse, sum and multiply functions; error messages; fixed a small bug with unpack function.
PS: don't worry, i'll update my modules not too often, so there won't be many uninteresting posts like this
I realized the logo was unclear & strange. So i created a new logo:
Working on the tutorial. Initially, i wanted to make an interactive tutorial but i realized it will be too difficult, so tutorial is just text with screenshots.
Added the first player selection menu and changed the main menu background
Hi there!
I forgot to tell you that on november 6th my game and blog turned 1 year old! Year ago i published 2 posts: short one with 1 screenshot and long one with game's background and concept. But i decided to make the long post private because i thought it contained too many spoilers.
Now you know my game's concept so these are no longer spoilers. So today i made this post public! So you can read it right now!
For this year i published 91 posts and gained 32 followers:
For this year my game has passed alpha testing, was released on itch.io and now i'm developing beta 0.0 version that will be released on PlayMarket and/or Steam
Goodluck to everyone who read this post! Luck is a one of the most useful things in life... Unfortunately, i'm not always lucky...